[ ABOUT ] 

When Early Access Ends is a Short & Faced Pace WarioWare-Like

Playtime lasts about 1-3 minutes. Post your PR's in the comments! 


Based on a True Story

On Friday, July 5th, Coffee Stain Studios announced the 1.0 release of their game Satisfactory, after 5 years of Early Access. On Tuesday, July 23rd, Brackeys announced the (moved) date of Brackeys Game Jam 2024.2 

The Jam would start Sunday, September 8th. Satisfactory would release the following Tuesday. 

So, I hoped to finish my game before Satisfactory released, so I could play it right away. And seeing how the theme was Calm Before the Storm, I figured it was the perfect opportunity to make my game a memoir on how game dev and preparations (the calm) before 1.0 dropped (the storm). 

If there are any other Satisfactory players that see this, I'm sure it is 100% relatable. 




[ CONTROLS  ]

Just click.

Most of the game is beatable by spam-clicking anywhere on the screen.

Some levels require clicking on a certain object, but it should be clear when that is the case. 




[ CREDITS ] 

All code and art by me

Made with Godot

Song: "Coconut Mall" by Nintendo 

Thank you to my friends and my dad for playtesting!

And an even bigger thank you to Coffee Stain for making an amazing game! 

Updated 4 days ago
Published 8 days ago
StatusIn development
PlatformsHTML5
AuthorKolin63
GenreVisual Novel
Made withGodot
Tags2D, Fast-Paced, Pixel Art, Short, Singleplayer, Speedrun, wario-ware

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